The Beauty of Decay Part 1

Dominik uhl tbod 01 final

The final shot from Unity

Dominik uhl tbod 01 comparison

Comparision between final shot (left) and reference picture (right)

Dominik uhl tbod 01 final detail shot 05

Detailshot 01

Dominik uhl tbod 01 final detail shot 03

Detailshot 02

Dominik uhl tbod 01 final detail shot 02

Detailshot 03

Dominik uhl tbod 01 final detail shot 01

Another point of view

Dominik uhl tbod 01 final detail shot 04

Another point of view with dof I really like

Dominik uhl ornamental floor old material study 01

Floormaterial

Dominik uhl wood paneling old material study 01

Wood panneling material

Dominik uhl tbod plastic railing with metal 01

Plastic railing material

Dominik uhl painted wall very old material study 01

Adjustable Wall material (different variations were painted in Substance Painter to achieve more variation)

Dominik uhl tbod metal materials 01

Metal Materials used for the doorknobs and the railing

A personal material and lighting study project done in Unity. It is based on a picture from Sven Fennema of an old winery:
https://www.sven-fennema.de/

The aim was to get as close as possible to the reference picture and mainly work with the lighting and materials. All materials are 100% Substance Designer and I also experimented a little bit with unique texturing with Substance Designer based on very rough bake.

It took a little bit longer than expected, mainly because it was done in my free time and weekends and therefore I was not able to work continuously on it. So I know there is a lot to improve but for now I have to let it rest - so its finished for now ;)
I appreciate any feedback, because I am planning to create additional similar pieces as part of a series "The Beauty of Decay" :)
So feel free to C&C!

Date
June 24, 2018