I recently finished FFXV (I love the environment in the game) and got inspired by one (and a whole lot of other stuff) of the wooden floor materials in the game (in Altissia) and wanted to recreate it using Substance Designer. I did a clean and an old and very dusty version of the material. My main focus was recreating the pattern and achieving a diverse and detailed wood grain in the clean version as well as an believable and interesting roughness for the old dusty version of the material. I hope you like it and feel free to c&c :)