Fixforce - Level Lighting and Set Dressing - Towers

I really enjoyed working on this project and I am happy to share more of the lighting and set dressing work I did.
For this map I was responsible for:
- general and detail lighting, defining Look&Feel as well as overall tonality for the level
- Set Dressing (from Blockout to finish) for some areas (e.g. smaller islands around the main island, various floors for 2 of the buildings)
- Performance Optimization and Profiling (GPU)

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Art Direction
https://www.artstation.com/ackeem

Concept Artists
https://www.artstation.com/ibroid

Environment Artists
https://www.artstation.com/shira_eilan
https://www.artstation.com/joephillpot

VFX Artists
https://www.artstation.com/tswunz